Thinking Systems
I build, own, and license a portfolio of operating software, personal tools, creative applications, and games.
I’ve spent more than a decade building software that had to survive contact with production: public services, enterprise workflows, unreliable networks, mobile stores, and the daily operation of small products.
This is the longer public record. Each entry states whether I owned the work, worked on it for a client, held the role through employment, or built public infrastructure.
Current products live at Thinking Systems. Client product engineering lives at Prodmake.
I build, own, and license a portfolio of operating software, personal tools, creative applications, and games.
I lead Prodmake, a design and technology agency. Work spans product design, software, automation, and business processes, with delivery roles and specialist involvement defined per project. SilentCTO was the earlier consulting identity that led to Prodmake.
The first two groups belong to Thinking Systems. Pilot and frozen work is labeled explicitly.
A business operating system for assets, company structure, responsibilities, documents, and finance.
A modular operating system for local businesses, connecting customer-facing foundations, staff workflows, and business records. The documented Solid Coffee pilot includes one accepted order-to-close loop; it is not proof that every module is live or that independent demand is validated.
A visual breathing and focus tool built around generative sessions, adaptive sound, and short deliberate resets.
A reading system for articles, documents, Markdown, and video transcripts, with retrieval and conversation across saved material.
A private travel log for trips, maps, location history, and country-day records.
A company workspace for relationship records, research, staff procedures, and agent-assisted work. I design the operating processes and build the supporting systems. The case study demonstrates a procedure workflow with synthetic interface data, not a production adoption claim.
A practical reference for founders making connected decisions about companies, banking, residency, and operating across borders.
A glow-drawing application for animated light, color, motion, and shareable exports.
A tool for making animated greetings, invitations, and personal messages.
A hex-grid logic game about blocking paths and saving penguins.
A compact logic game about arrows, movement, chain reactions, and constrained space.
A line-drawing puzzle about connecting colors without collisions.
A daily pipe-connection puzzle built around completing one continuous path.
A room-by-room spatial puzzle about finding a way out of a small dungeon.
A neon table-tennis game built for quick rallies and precise touch control.
An offline arcade shooter built around orbital movement and short survival rounds.
A motion-design service combining creative direction, product films, and the customer process from brief and script approval to review, revision, and delivery. The case study shows a self-initiated CharmCard film and a separate synthetic workflow example; paid demand is still being validated.
A consumer product for tracking changes, fees, benefits, and upcoming actions across the credit cards someone already carries.
A mobile traffic-light arcade puzzle about keeping a city moving and preventing queues from becoming gridlock.
An offline-first publishing and collaboration product across web, desktop, and mobile. It is distinct from today’s Xevol, although some technical work was later abstracted into the current system.
Locations describe the company or operating context, not necessarily where I was working from.
Built SOXHUB audit and compliance workflows across an Ember.js frontend and supporting Node.js services, including data consistency, state synchronization, update races, and regression coverage.
Company context: Hg agreed to acquire AuditBoard in 2024 in a transaction valued at more than $3 billion.
Built and maintained web and mobile tenant-experience applications, automated CI/CD for development, staging, and production releases, and improved developer tooling for the whole product team.
Company context: VTS acquired Lane for approximately $200 million in 2021.
Owned the worker application, administration and analytics surfaces, real-time API, offline synchronization, and ongoing production operation. The system supported 4,000+ maritime workers across dozens of vessels at organizations including Shell and DFDS.
Built GIS and drone-imagery software for drawing and measuring property areas, assessing roofs, and planning maintenance. The work included a migration from MongoDB and REST toward PostgreSQL and GraphQL and was used by companies including McDonald’s.
Built clinical competency and document-management software for hospital workers in Ohio, taking requirements to a production-ready MVP in roughly three months and supplying the API for native mobile applications.
Built a real-time messaging API with Kafka, MongoDB, and Feathers, keeping the interface stable through three product pivots while coordinating with native mobile developers.
Built frontend products for telecommunications and education organizations including Beeline, Kcell/activ, and Nazarbayev Intellectual Schools.
At the beginning of my career, I worked on Kazakhstan’s e-government personal account, edu.kz, and internal tools for the Supreme Court.
Designed the MVP interface and led frontend delivery for my.egov.kz, the personal account for Kazakhstan’s national e-government portal. I was the sole lead frontend developer; roughly 90% of the interface design remains in production today. The wider eGov ecosystem reported more than 14.8 million registered users in 2025.
Built browser delivery for more than 14,000 educational resources across 1,159 schools and colleges, including an electronic class register.
Built internal frontend tools for a national case and document-management system used by judges, paralegals, and court workers.
The work above spans several recurring classes of problem.
Product definition, interaction design, frontend and backend implementation, administration, release, support, and iteration after real use begins.
Queued synchronization, interrupted networks, vessel environments, IndexedDB, CRDTs, and products that remain useful without a reliable connection.
Responsive web products, native-store distribution, cross-platform mobile applications, desktop packaging, and the release machinery behind them.
Messaging, streaming interactions, event-driven APIs, WebSockets, synchronization, and operational state shared across clients and services.
Maps, polygon editing, drone orthomosaics, spatial measurement, background location capture, travel records, and country-day reporting.
CI/CD, mobile release automation, deployment systems, observability, self-hosted services, incident repair, and long-running production ownership.
Audit and compliance, healthcare competency, government documents, public education, property maintenance, and maritime safety.
Conversational surveys, structured outputs, speech workflows, reading assistance, reusable tools, and human-approved agent operations.
Generative visuals, animation, drawing and export, puzzle generation and verification, progression, haptics, localization, and mobile monetization.